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Re-engineering Education with Mobile Tech, Artificial Intelligence and Augmented Reality from Middle to High School Years


Dates: 04 & 05 May 2020
Hours: 07:00 – 15:45 (Including Coffee Break & Lunch)
Location: Limassol
Venue: Miramare Beach hotel
Company Visit: 6 Hours

The programme includes:

  • Two full-days seminar at a luxurious venue.
  • Half a day consulting session for each participating company.
  • An extensive report for each participating company formulated to their needs. The report will include recommendations and suggestions for further consideration by the management.
  • Full access to a seminar blog containing all presentations and further additional support materials and resources for each seminar participant.
  • Full lunch and three coffee breaks for the two-days seminar for each seminar participant.
  • No VAT is imposed to Digipro Executive Management Seminars. Please contact us for clarifications.


Human Resource Development Authority of Cyprus

Lead Instructor

Chryso Christodoulou

instructor Chryso Christodoulou

Ms. Chryso Christodoulou is the founder of FUNecole® Research Institute and the co-founder of Digipro Education Ltd. Her academic background is. View seminar instructor


Program Rationale

Much of what is known on 21st century skills and education, describes a situation where a broader range of skills is needed to complement the basic literacy, numeracy and scientific skills that are currently taught in our schools. There is real need to use digital technology to develop innovative skills and competences that will enable graduates of schools and universities in Cyprus to deal with an emerging economic, environmental, technological, political and social challenges of the current century.

There is a need to advance teaching approaches, assessment strategies and reporting or grading systems. There is a need to accommodate new innovative skills and competences within an existing educational structure and curriculum. Schools need to Reengineer Education with Mobile Tech, Artificial Intelligence  and Augmented Reality Applications to develop higher order level skills and validate appropriate pedagogy's, curriculum assessment and evaluation strategies and other instructional support.

Furthermore, Cyprus belongs to a global community and we need to develop our students so that they are equipped with the skills, knowledge, creativity and digital competencies to be able to survive in this world of change. The foundation for this change is to begin equipping students with the tools they need regardless of their learning and living differences. The key is to differentiate our instruction and use the most appropriate digital devices that will enable us to cater for all students including those students with special needs and the Gifted and Talented. Artificial Intelligence  is the most important change force in modern society. The Association for the Advancement of Artificial Intelligence (AAAI) and the Computer Science Teachers Association (CSTA) launched what students from Kindergarten to the 12th grade (K-12) should know and be able to do in terms of Artificial Intelligence.

AI will be a net job creator starting in 2020."   Artificial Intelligence will automate 1.8 million people out of work, but it will create 2.3 million jobs. So,  Artificial Intelligence  will drive a net gain of 500,000 new jobs. (Gartner Symposium 2019) High school graduates know nothing about how  Artificial Intelligence  works, cannot imagine the opportunities it creates, how AI penetrates their everyday lives and how they should prepare for their future professional carriers. The question of how  Artificial Intelligence  and robots will affect jobs has been one of the darkest shadows looming over the 21st century. Gartner's underlying assumptions is that  Artificial Intelligence  is going to play a complementary role to a lot of workers. It will make them faster, more efficient, and more productive.

Artificial Intelligence  is already behind everything in education but in Cyprus and Internationally we are witnessing a lag in impact in the education systems. At the same time,  Artificial Intelligence  is making leaps and bounds in all industries.

Code that learns will prove to be humankind’s greatest invention—and, some worry, its demise. Artificial Intelligence will have more influence on the lives and livelihoods of young people over the next several decades than any other factor. Fed by big data and equipped by robots and other enabling tools,  Artificial Intelligence will help address our most pressing problems: it will help us cure disease, unlock clean energy, and create valuable and affordable services. Simultaneously, it will cause massive dislocation, widen income gaps, weaponize robots and pose other existential threats.

This expert seminar will give valuable proactive hands on experiences to educators on where can  Artificial Intelligence make the biggest advancements in education. Tutoring for example could be wiped out by  Artificial Intelligence in the next five years. Intelligent Tutoring Systems (ITS) will simulate one-to-one human tutoring. Assessment  Artificial Intelligence  will help build more efficient, personalized and contextualized support for students. Smart recommendation systems or machine-assisted systems will show student mastery, repeat necessary lessons and suggest a personalized learning plan. Upskilling and continuous development will be assisted by  Artificial Intelligence . We’ll also see new models of boot camps and EdX-like offerings from universities to serve as gap-fillers for skills. Scheduling Algorithms will make it easier to maximize learning environments and schedules.

Augmented and Virtual Reality applications empower students to see beyond what their imagination may conjure. Tactile interaction where a student can have a learning relationship between their own thinking brain and the digital brain – the iPad. It’s an inclusive, differentiated tool that will surpass all other digital devices and empower Cyprus students to be equipped with learning skills and knowledge that will help them be ready for any future global educational change.

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Target Audience

This seminar will offer valuable insight to owners and Middle and High school principals/managers, educational curriculum consultants and master trainers of private middle and high schools and institutes approved by Ministry of Education and Culture. All above schools need to transform and develop their educational practices that will lead students towards the development of the new 21st century literacies.


Program Objectives

This expert educator professional development workshop aims to provide Middle and High school principals/managers, educational curriculum consultants with the latest state of the art tools, platforms and educational pedagogies that will fully support them to acquire the following types of knowledge, skills and attitude-related objectives:

Knowledge-related objectives

  • Understand the importance of Artificial Intelligence in education and how  Artificial Intelligence  can change the way we learn and work.
  • Comprehend the learning relationship between the Thinking Brain and the Digital Brain.
  • Understand the need to prepare students for continuous change using unique devices, apps, tools and recourses.
  • Be familiar with the power of Augmented reality as an ultimate educational tool to inspire and engage student’s knowledge

Skills-related objectives (Be able to)

  • Use Mobile Tech, Artificial Intelligence and Augmented reality tools and recourses to develop Literacy, Numeracy, Scientific and Engineering skills for life long learning.
  • Integrate the pedagogical aspect of learning with tablets and iPads and artificial Intelligence tools into the Middle and High School Years Curriculum.
  • Set up and personalize new tech tools and recourses for different students whether they have special needs or are gifted and talented.
  • Use high tech devises from various operating systems and technologies to challenge and engage creativity and Innovation in the classroom.
  • Engage students for indoor and outdoor learning with Augmented reality apps and new Tech devices.

 

Attitude-related objectives

  • Choose appropriate pedagogical strategies, learning tools, resources and for personalized, independent and group learning.
  • Design and deploy differentiated and inclusive learning plans using New Tech, Artificial Intelligence and Augmented Reality.
  • Equip students to be independent and autonomous but at the same time to share with others their learning experiences through collaboration and communication.
  • Be flexible in embracing the diversity of devises tools, recourses and applications during problem solving.

Program Outline

Day 1:

07:00-07:30

07:30 - 09:30

 

 

 

 

 

 

 

 

 

 

Arrival & Registration

Plan Your Learning Goals

  • Moving beyond reproducing old practices with new tools.
  • Creating a focused pedagogical vision for learning.
  • Rethinking pedagogy curriculum, assessment and teaching practices.
  • Establish new norms and cultivate a culture of sharing
  • Effectively managing a blended learning environment with Artificial Intelligence tools and recourses.
  • Embrace the diversity of devises and applications but remember that  Artificial Intelligence  isn’t going to replace the amazing, intuitive, creative human brain.
  • Getting to grips with the devices and Apps to revolutionize teaching and learning for all in Middle & Secondary Schools. 

Case study: The growing importance of developing expert thinking, creativity, collaboration, innovation and entrepreneurial skills from Middle to High School.

 

            09:30-09:45  Coffee Break

 

09:45 -10:45

 

10:45 -12:15

 

Raising Standards in Numeracy using Mobile Technology and Artificial Intelligence.

  • Differentiation & Inclusion in the classroom using technology Apps to revolutionize teaching and learning.
  • The best apps for creativity in the STREAMS (Science, Technology, Reading, Arts, Mathematics and Social Sciences) classroom.
  • Designing innovative learning spaces that foster Innovative learning practices.
  • Effective Assessment for Learning using technology.

Case study:  Ways that educational leaders, and schools conceptualize, understand, design and integrate Artificial Intelligence to support student’s deep learning engagement. 

​         12:15 - 12:30

Lunch Break

13:00 -14:00

Adding Pace And Variety

  • Transforming teaching with tablets and Apps.
  • Learning collaboratively and globally.
  • Following students' learning journeys by identifying individual learning needs and selecting appropriate apps that enhance personalized learning.
  • Using Mobile technology to support learners with Special Educational Needs (1Primary & 1Secondary)
  • The Ultimate use of Technology in the Arts

Case study: A practical guide to creating innovative integrated learning experiences for the Middle and High school years.  

 

         ​14:00 - 15:00

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Rebooting for Change: Is more Technology the answer?

  • Thinking beyond digital tools.
  •  Algorithms and their effects as they curate every
  • Smart machines augment teacher and student our capabilities,
  • Smart machines and their increased influence on our our perceptions, opportunities and decisions.
  • Leveraging the importance of self- and social awareness as well as Artificial Intelligence awareness. Taken together, these skills and dispositions create a sense of agency—the ability to take ownership of learning, grow through effort and work with other people in order to do the learning you need to do.
  • Leveraging iPads and tablets as innovation hubs.
  • Identifying the right tools to promote acquisition of goals.
  • Choosing Apps by Design for STREAMS level of Integration.
  • Personalizing tablets and iPads for special needs and for the gifted talented learners.
  • Extending learning in the house and getting parents more involved.
  • Developing your own lesson plans using tablets and iPads integrating all aspects as these are described above.

Case study: Using Augmented Reality apps and Flipped Learning practices for engaging student participation inside and outside the class.

 

15:00 - 15:15

Coffee Break

          15:15 - 15:45

Let’s Play, Record, Show And Share

  • Using different apps for different learning purposes.
  • Creating and developing apps mashing approaches.
  • Showcasing tablet and  iPad creations together.

 

Day 2:

07:00 - 07:30

 

 

Arrival

07:30 - 08:00

 

 

08:00 -09:30

 

 

 

 

 

 

 

 

 

 

 

 

Recapitulation of first day

 

Let’s Get Physical! Focusing in activities and Learning achievements

  • The plug-and-play approach.
  • Adopting new methods and using them to add value to learning.
  • The learning potential of e-books.
  • Tips for successful e-book implementation.
  • Bringing learning to life with 3D and 4D immersive books and videos.
  • Empowering students with Augmented Reality and Artificial Intelligence. Showcase of various such tools for supporting scientific, mathematical engineering literacies.

Case study: Artificial Intelligence is transforming our classrooms  

 Artificial intelligence is beginning to transform classrooms through customizable content and tracking and monitoring diagnostics.  Artificial Intelligence  can automate basic routine work, such as grading simple tests. It can apply greater levels of individualization through adaptive learning programs, games and software, and  Artificial Intelligence  tutors can support students through basic mathematics. ... Adaptive testing will provide questions that suit the current ability of individual students.”

​        9:30 - 9:45

Coffee Break

09:45 -12:15

Let’s Make It Work, Count And Review

  • Let’s make it work: implementing lessons that are differentiated and inclusive.  
  • Mobile tech for creativity and shared learning experiences.
  • Choosing the right device and the importance of digital leaders in your education technology learning vision.
  • Counting and reviewing learning exercises and learning outcomes.

          12:15 - 13:00

Lunch Break

 

 

13:00 - 13:30

(Duration: 0:30hours By Chryso Christodoulou)

 

 

Group project: Connecting Social Emotional Learning and Artificial Intelligence.

Machine intelligence will make workplace predictions cheap, but human judgment even more valuable. The abilities to read social situations and develop productive relationships are, for the foreseeable future, uniquely human skills, and will become increasingly important and valuable in an automation economy.

 

         13:30 - 15:00

Next Steps

  • Planning for an all inclusive curriculum for using tablets and iPads.
  • Use tools and apps to develop their personal for assessment, monitoring, recording and reporting. Technology monitors learning and learning outcomes on a continuous basis. Internet is used as a repository of ideas, materials, records, interpretive frameworks, methods of communicating to students, teachers, parent and schools.
  • Questions, queries and where to go next.

 

     15:00 - 15:15 

Coffee Break

       15:15 - 15:45

The future of learning in safe hands – teachers, parents and learners from Middle to High School levels.

Participants will present their innovative teaching activities using various apps and be able to share their learning and showcase during the workshop.

Conclusion


Program Faculty

Ms. Chryso Christodoulou is the founder of FUNecole® Research Institute and the co-founder of Digipro Education Ltd. Her academic background is in Computer Science and Education. She is the designer and author of the FUNecole® for Cambridge ICT Starters Initial Steps endorsed by University of Cambridge International Examinations and recognized best practice educational approach by the European Commission. Ms. Christodoulou is an external educational expert for the Institute of Prospective Technological Studies (IPTS) on various educational research projects. She is a program committee member for the Institute of Electrical and Electronics Engineers’ (IEEE) Computer society. Mrs Christodoulou participates as keynote speaker and panelist at numerous conferences, seminars and workshops around the world. Ms. Christodoulou´s work has been published in scholarly and policy publications, such as IEEE Xplore and the European Parliament Magazine. She is a recognized as an entrepreneurship expert by OECD and is one of 350 European Ambassadors of Entrepreneurship.



Post Program Activities

Participants will be encouraged to share with their colleagues the areas of improvements identified in class and the action plan developed in class and identify priorities to be covered by the training. The areas to be considered in order to meet the training objectives identified above are: the school’s strategic segments, priorities and how each segment is serviced, how the school’s value proposition is delivered and possible gaps, areas where customer expectations are not met, areas where customers are over-served, focused propositions to specific segments. 

Four hours by Chryso Christodoulou

Create different solution propositions for different school segments.

  • Recognize different student needs and design how to differentiate instructional strategies to accommodate them.
  • Identify service areas which do not add value for the students or the schools and discuss ways to de-emphasize.
  • Develop strategies on how to Reengineer school instruction to cover all aspects of learning and modern student needs.
  • Review learning plans and methodologies and device a robust student learning impact evaluation.

 

One comprehensive report will be jointly prepared by both consultants to be presented to each participating school.


Subsidy, Attendance, and Cancellation Policy

HRDA Subsidy and Seminar Attendance

  • A company’s participant is eligible for subsidy when their Social Insurance and Industrial Training contributions have been settled in full by the time of registration/seminar. In case of ineligibility/disqualification, the company will be invoiced the full amount per participant.
  • A company’s participant is eligible for subsidy if he/she completes an obligatory attendance of 75% or more (both during seminar and company visit). In case of failure to complete the attendance, the company will be invoiced the full amount, per participant.

Cancellation and Substitution Policy

  • Cancellations can be accepted up to 5 working days prior to the seminar without penalties. For any cancellations received after the deadline (or no-shows) the company will be invoiced the full amount per participant.
  • Substitutions can be accepted any time prior to the seminar without penalties.

Approved By Human Resource Development Authority of Cyprus

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